Cep2 hak nwn zip
Tue, Elorian the Mad Newton Cosby. You must be a special kind of idiot. I must draw your attention to the site guidelines on conduct. Average: 2 1 vote. The issue you are experiencing is not something I can recreate, why its happening I can't say.
It seems more an issue on your part, but not here to troubleshoot issues that I cant recreate. Fri, The current uploaded version does have duplicated files, facelift should be moved above the tilesets should be listed in the original post The next version has already removed any duped files and discrepancies so in conclusion it should just be textures and some models overwriting default bioware textures and models, when it comes to the forest override.
Observe the choices in just the Terrain section: If you go into the Features and Groups sections, a score or more in each -- airships, elven courtyards and towers, 4 or 5 different "Big Trees", and so on. Thanks boodah, I am unable to check right now but I am quite sure I removed the set files from the facelift, can take another look later.
Wed, American Legion. Thanks Boodah, I did clean up that particular hak and left the ceiling for Drow interior, forest, rural and rural winter overrides, the SET and ITP files should be gone from it.
Uploaded 3. Please remove hands and some weapons overrade for HD pack from Beamdog campatibility! For HD Pack compatibility it's best adviced to use the haks instead of overrides. Average: 9 1 vote. Thanks so much in advance, Zhrindhar. Hey, I don't know the ctp haks very well, but I would recommend making a quick backup of the main mod, then change the hak structure, but keep the ctp haks. So just getting CEP 3. Warmly recommend EE as it lifts some limitations and makes it a bit more modern.
Lords of Darkness 1 - The Fugitive V3. A Symphony of Horror. The Lunar Shard. Age Of Mortals 2. The Shadows Below The Ruin of Tyrbas.
Beckons From The Deep. Boots and Blades. CEP 3. A Dance with Spies Developer Zone. Aribeth's Redemption - Chapter Three. A Bounty for the Orc King. Shadowlords, Dreamcatcher, and Demon Campaigns. Tales of Arterra - The Lost.
Black Thorn. Foreboding in Sylvani. Resurrection Gone Wrong. Conan Chronicles 2 - The Zamorian Chronicles. These Dark Days of Waiting. Vordan's Hero Creator. Nihil Trilogy: Awakening. Night Howls in Nestlehaven V1. From This Comes Strength. The Raventhal. Red Carnival. The Exile - IceBlink. Add CEP to your module in the toolset after making a backup copy Open module in the toolset.
Save when finished. Download desired version latest recommended, of course. Grab the "ambient", "haks", and "tlk" downloads. Decompress files. Both options would be major rewrites. Originally posted by Proleric :. Overwriting the originals is all it takes. As for the CEP, I think what Proleric is saying is that without including CEP features or functionality in their design, the original modules cannot take advantage of it.
You would have to play a module that specifically makes use of its features to get any mileage out of it. Originally posted by KingsGambit :. Ming View Profile View Posts. Originally posted by Krovoc :. Originally posted by ; :. Originally posted by Ming :. The author of this thread has indicated that this post answers the original topic. FYI: I have only read the original post These instructions work for me, with NWN 1. It's very much possible, and I do this all the time.
Alas, I have not found such a way other than manually adding CEP resources. Why would someone want to do this? Being this post is a few years old Happy New Years everyone! It has too much stuff in it, and breaks my game badly. Every module that uses CEP is broken, the game play is severely bugged. If I make a module with it, the gameplay is bugged. I don't think this game engine was designed to load this much data into it, to be honest. It cripples the toolset, the gameplay is all busted, and I suspect the game can not handle loading this much data into memory.
I got the critical rebuild patch, it does nothing other than let me load a module using CEP In the toolset, only to cripple it anyways. I think this CEP has grown to big for this old game and not useful at all like this anymore. I use CEP permanently installed and do not have any problems.
Perhaps hardware spec has something to do with the issues you are experiencing. Definitely a problem with your hardware Dude of Doom. Evil Cinema - as noted elsewhere, the problem is probably with your NWN installation. Maybe better to ask for help than dis. Skip to main content.
Search form Search this site. Remember me. Create new account Request new password. Average: 9. Active Servers Discord Chat.
You are here Home. Submitted by:. Submitted by Proleric on Last modified:. Old Vault Category:. Attachment Size CEP 2. Related projects:. CEP v2. Tue, How do you rate this content? No votes yet. The Amethyst Dragon. Wed, Amazed to see that you made the deadline! Thu, Hey TAD! Congrats on releasing it! Could you tell me if the new CEP is working with your reforged textures override? Edited: Reforged weapons were added as an optional hak with version 2. Fri, Mon, Awesome stuff!
Thanks for all your hard work. Twisted Celt. Sun, Important question: I notice that the instructions for organizing the hak files in 2. Too long since I checked the comments on this page.
0コメント